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	<title>Arquivos Capcom - Gamerscore Brasil</title>
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		<title>NVIDIA leva PRAGMATA da Capcom para o GeForce NOW no dia do lançamento</title>
		<link>https://www.gamerscore.com.br/nvidia-leva-pragmata-da-capcom-para-o-geforce-now-no-dia-do-lancamento/</link>
					<comments>https://www.gamerscore.com.br/nvidia-leva-pragmata-da-capcom-para-o-geforce-now-no-dia-do-lancamento/#respond</comments>
		
		<dc:creator><![CDATA[Daniel Rezende]]></dc:creator>
		<pubDate>Tue, 21 Apr 2026 12:30:00 +0000</pubDate>
				<category><![CDATA[Notícias]]></category>
		<category><![CDATA[Capcom]]></category>
		<category><![CDATA[GeForce Now]]></category>
		<category><![CDATA[NVIDIA]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PRAGMATA]]></category>
		<category><![CDATA[Sci-fi]]></category>
		<category><![CDATA[Steam]]></category>
		<category><![CDATA[Streaming Gaming]]></category>
		<category><![CDATA[Xbox]]></category>
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					<description><![CDATA[PRAGMATA chega ao GeForce NOW no lançamento global! Confira os novos jogos e a experiência sci-fi sem precisar de hardware potente.]]></description>
		
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		<title>Capcom Patenteia Sistema &#8216;Gacha&#8217; Modular: Prepare-se para loterias consecutivas com regras em constante mudança</title>
		<link>https://www.gamerscore.com.br/capcom-patenteia-sistema-gacha-modular-prepare-se-para-loterias-consecutivas-com-regras-em-constante-mudanca/</link>
					<comments>https://www.gamerscore.com.br/capcom-patenteia-sistema-gacha-modular-prepare-se-para-loterias-consecutivas-com-regras-em-constante-mudanca/#respond</comments>
		
		<dc:creator><![CDATA[Daniel Rezende]]></dc:creator>
		<pubDate>Sun, 19 Apr 2026 16:00:00 +0000</pubDate>
				<category><![CDATA[Notícias]]></category>
		<category><![CDATA[Capcom]]></category>
		<category><![CDATA[gacha]]></category>
		<category><![CDATA[Game Design]]></category>
		<category><![CDATA[loot box]]></category>
		<category><![CDATA[Mecânicas de Jogo]]></category>
		<category><![CDATA[Monetização]]></category>
		<category><![CDATA[Patente]]></category>
		<category><![CDATA[Sorteio Digital]]></category>
		<category><![CDATA[tecnologia de jogos]]></category>
		<guid isPermaLink="false">https://www.gamerscore.com.br/?p=62193</guid>

					<description><![CDATA[Capcom patenteou um sistema de 'gacha' que permite múltiplos sorteios consecutivos com condições diferentes, usando bilhetes e direitos combináveis.]]></description>
		
					<wfw:commentRss>https://www.gamerscore.com.br/capcom-patenteia-sistema-gacha-modular-prepare-se-para-loterias-consecutivas-com-regras-em-constante-mudanca/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
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		<item>
		<title>Patente da Capcom mira em interação dinâmica: Sua velocidade define o raio de coleta nos jogos</title>
		<link>https://www.gamerscore.com.br/patente-patente-da-capcom-mira-em-interacao-dinamica-sua-velocidade-define-o-raio-de-coleta-nos-jogos/</link>
					<comments>https://www.gamerscore.com.br/patente-patente-da-capcom-mira-em-interacao-dinamica-sua-velocidade-define-o-raio-de-coleta-nos-jogos/#respond</comments>
		
		<dc:creator><![CDATA[DigitalDaigor]]></dc:creator>
		<pubDate>Sun, 12 Apr 2026 21:30:00 +0000</pubDate>
				<category><![CDATA[Notícias]]></category>
		<category><![CDATA[Ação]]></category>
		<category><![CDATA[Capcom]]></category>
		<category><![CDATA[Coleta de Itens]]></category>
		<category><![CDATA[Fluidez]]></category>
		<category><![CDATA[Gameplay]]></category>
		<category><![CDATA[Inovação]]></category>
		<category><![CDATA[Interação]]></category>
		<category><![CDATA[Mecânica de Jogo]]></category>
		<category><![CDATA[Mundo Aberto]]></category>
		<category><![CDATA[Patente]]></category>
		<category><![CDATA[RPG]]></category>
		<guid isPermaLink="false">https://www.gamerscore.com.br/?p=61669</guid>

					<description><![CDATA[Uma nova patente da Capcom sugere um sistema onde a velocidade do jogador altera o raio de interação com objetos, prometendo mais fluidez e imersão.]]></description>
		
					<wfw:commentRss>https://www.gamerscore.com.br/patente-patente-da-capcom-mira-em-interacao-dinamica-sua-velocidade-define-o-raio-de-coleta-nos-jogos/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
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		<item>
		<title>Hades 2 e Pragmata Lideram Grande Onda de 29 Lançamentos Chegando ao Xbox na Próxima Semana</title>
		<link>https://www.gamerscore.com.br/hades-2-e-pragmata-lideram-grande-onda-de-29-lancamentos-chegando-ao-xbox-na-proxima-semana/</link>
					<comments>https://www.gamerscore.com.br/hades-2-e-pragmata-lideram-grande-onda-de-29-lancamentos-chegando-ao-xbox-na-proxima-semana/#respond</comments>
		
		<dc:creator><![CDATA[Daniel Rezende]]></dc:creator>
		<pubDate>Sat, 11 Apr 2026 14:30:00 +0000</pubDate>
				<category><![CDATA[Notícias]]></category>
		<category><![CDATA[Ação]]></category>
		<category><![CDATA[Capcom]]></category>
		<category><![CDATA[Ficção Científica]]></category>
		<category><![CDATA[Game Pass]]></category>
		<category><![CDATA[Hades 2]]></category>
		<category><![CDATA[Lançamentos]]></category>
		<category><![CDATA[PRAGMATA]]></category>
		<category><![CDATA[Roguelite]]></category>
		<category><![CDATA[Supergiant Games]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Xbox no PC]]></category>
		<category><![CDATA[Xbox One]]></category>
		<category><![CDATA[Xbox Series X|S]]></category>
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					<description><![CDATA[Prepare-se! Hades 2, Pragmata e dezenas de outros jogos chegam ao Xbox entre 13 e 17 de abril. Fique por dentro dos principais lançamentos!]]></description>
		
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			<slash:comments>0</slash:comments>
		
		
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<post-id xmlns="com-wordpress:feed-additions:1">62128</post-id>	</item>
		<item>
		<title>Mega Man e Proto Man Aceleram em Sonic Racing: CrossWorlds com Pacote de DLC Inesperado!</title>
		<link>https://www.gamerscore.com.br/mega-man-e-proto-man-aceleram-em-sonic-racing-crossworlds-com-pacote-de-dlc-inesperado/</link>
		
		<dc:creator><![CDATA[DigitalDaigor]]></dc:creator>
		<pubDate>Wed, 01 Apr 2026 14:00:00 +0000</pubDate>
				<category><![CDATA[Notícias]]></category>
		<category><![CDATA[Capcom]]></category>
		<category><![CDATA[Crossover]]></category>
		<category><![CDATA[DLC]]></category>
		<category><![CDATA[kart racing]]></category>
		<category><![CDATA[Mega Man]]></category>
		<category><![CDATA[Nintendo Switch]]></category>
		<category><![CDATA[Nintendo Switch 2]]></category>
		<category><![CDATA[Proto Man]]></category>
		<category><![CDATA[PS5]]></category>
		<category><![CDATA[SEGA]]></category>
		<category><![CDATA[Sonic Racing: CrossWorlds]]></category>
		<category><![CDATA[Xbox Series X|S]]></category>
		<guid isPermaLink="false">https://www.gamerscore.com.br/?p=61091</guid>

					<description><![CDATA[Mega Man e Proto Man chegam com tudo em Sonic Racing: CrossWorlds! Novo pacote de DLC traz personagens, pista, veículo e músicas. Confira!]]></description>
		
		
		
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<post-id xmlns="com-wordpress:feed-additions:1">61091</post-id>	</item>
		<item>
		<title>Resident Evil Requiem: Felipe Grinnan Detalha o Retorno de Leon S. Kennedy com Voz &#8216;Debilitada&#8217; e Já Disponível!</title>
		<link>https://www.gamerscore.com.br/resident-evil-requiem-felipe-grinnan-detalha-o-retorno-de-leon-s-kennedy-com-voz-debilitada-e-ja-disponivel/</link>
		
		<dc:creator><![CDATA[Daniel Rezende]]></dc:creator>
		<pubDate>Fri, 20 Mar 2026 23:00:00 +0000</pubDate>
				<category><![CDATA[Notícias]]></category>
		<category><![CDATA[Capcom]]></category>
		<category><![CDATA[Dublagem]]></category>
		<category><![CDATA[Felipe Grinnan]]></category>
		<category><![CDATA[Leon S. Kennedy]]></category>
		<category><![CDATA[Nintendo Switch 2]]></category>
		<category><![CDATA[PC Gaming]]></category>
		<category><![CDATA[PlayStation 5]]></category>
		<category><![CDATA[Resident Evil Requiem]]></category>
		<category><![CDATA[Survival Horror]]></category>
		<category><![CDATA[Xbox Series X|S]]></category>
		<guid isPermaLink="false">https://www.gamerscore.com.br/?p=60375</guid>

					<description><![CDATA[Resident Evil Requiem já está no mercado! Felipe Grinnan retorna como a voz de Leon S. Kennedy, prometendo uma interpretação mais sombria e madura.]]></description>
		
		
		
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<post-id xmlns="com-wordpress:feed-additions:1">60375</post-id>	</item>
		<item>
		<title>Adeus, desconexões injustas? Patente da Capcom mira em fair play para retomar partidas online</title>
		<link>https://www.gamerscore.com.br/adeus-desconexoes-injustas-patente-da-capcom-mira-em-fair-play-para-retomar-partidas-online/</link>
		
		<dc:creator><![CDATA[DigitalDaigor]]></dc:creator>
		<pubDate>Wed, 11 Mar 2026 19:00:00 +0000</pubDate>
				<category><![CDATA[Notícias]]></category>
		<category><![CDATA['Multiplayer']]></category>
		<category><![CDATA[Capcom]]></category>
		<category><![CDATA[Conexão]]></category>
		<category><![CDATA[Fair Play]]></category>
		<category><![CDATA[Inovação]]></category>
		<category><![CDATA[Interrupção]]></category>
		<category><![CDATA[Jogos Competitivos]]></category>
		<category><![CDATA[online]]></category>
		<category><![CDATA[Patente]]></category>
		<category><![CDATA[Retomada de Jogo]]></category>
		<category><![CDATA[Tecnologia]]></category>
		<guid isPermaLink="false">https://www.gamerscore.com.br/?p=59018</guid>

					<description><![CDATA[Capcom patenteia um sistema para retomar jogos multiplayer online após interrupções, prometendo equilibrar o campo de jogo e evitar injustiças para todos.]]></description>
		
		
		
			<media:content url="https://www.gamerscore.com.br/wp-content/uploads/2026/02/Capcom-1024x576.jpg" medium="image" />
<post-id xmlns="com-wordpress:feed-additions:1">59018</post-id>	</item>
		<item>
		<title>Resident Evil Requiem: São Paulo Se Transforma em Palco de Horror Imersivo</title>
		<link>https://www.gamerscore.com.br/resident-evil-requiem-sao-paulo-se-transforma-em-palco-de-horror-imersivo/</link>
		
		<dc:creator><![CDATA[DigitalDaigor]]></dc:creator>
		<pubDate>Wed, 11 Mar 2026 15:00:00 +0000</pubDate>
				<category><![CDATA[Notícias]]></category>
		<category><![CDATA[Capcom]]></category>
		<category><![CDATA[Edifício Rolim]]></category>
		<category><![CDATA[Evento]]></category>
		<category><![CDATA[Experiência Imersiva]]></category>
		<category><![CDATA[GMD]]></category>
		<category><![CDATA[Lançamento]]></category>
		<category><![CDATA[Nintendo Switch 2]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PlayStation 5]]></category>
		<category><![CDATA[Resident Evil Requiem]]></category>
		<category><![CDATA[São Paulo]]></category>
		<category><![CDATA[Survival Horror]]></category>
		<category><![CDATA[Xbox Series X|S]]></category>
		<guid isPermaLink="false">https://www.gamerscore.com.br/?p=59823</guid>

					<description><![CDATA[Para celebrar o lançamento de Resident Evil Requiem, a Capcom e a GMD criaram uma experiência imersiva de survival horror em São Paulo.]]></description>
		
		
		
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<post-id xmlns="com-wordpress:feed-additions:1">59823</post-id>	</item>
		<item>
		<title>Resident Evil Réquiem &#8211; Você prefere sofrer ou Atropelar? &#8211; Análise</title>
		<link>https://www.gamerscore.com.br/resident-evil-requiem-voce-prefere-sofrer-ou-atropelar-analise/</link>
		
		<dc:creator><![CDATA[TST Auditore]]></dc:creator>
		<pubDate>Sat, 07 Mar 2026 13:00:00 +0000</pubDate>
				<category><![CDATA[Análises]]></category>
		<category><![CDATA[Ação]]></category>
		<category><![CDATA[Capcom]]></category>
		<category><![CDATA[Lançamento]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Playstation]]></category>
		<category><![CDATA[Resident Evil]]></category>
		<category><![CDATA[Steam]]></category>
		<category><![CDATA[Survival Horror]]></category>
		<category><![CDATA[Xbox]]></category>
		<guid isPermaLink="false">https://www.gamerscore.com.br/?p=59570</guid>

					<description><![CDATA[Resident Evil Réquiem entrega uma campanha sólida, equilibrando dois estilos diferentes de gameplay através de seus protagonistas.]]></description>
		
		
		
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<post-id xmlns="com-wordpress:feed-additions:1">59570</post-id>	</item>
		<item>
		<title>Resident Evil Requiem Chega ao GeForce NOW: O Terror de Raccoon City Agora na Nuvem com Ray Tracing!</title>
		<link>https://www.gamerscore.com.br/resident-evil-requiem-chega-ao-geforce-now-o-terror-de-raccoon-city-agora-na-nuvem-com-ray-tracing/</link>
		
		<dc:creator><![CDATA[DigitalDaigor]]></dc:creator>
		<pubDate>Fri, 27 Feb 2026 13:30:00 +0000</pubDate>
				<category><![CDATA[Notícias]]></category>
		<category><![CDATA[Capcom]]></category>
		<category><![CDATA[Cloud Gaming]]></category>
		<category><![CDATA[DLSS 4]]></category>
		<category><![CDATA[GeForce Now]]></category>
		<category><![CDATA[Lançamentos]]></category>
		<category><![CDATA[NVIDIA]]></category>
		<category><![CDATA[Ray Tracing]]></category>
		<category><![CDATA[Resident Evil Requiem]]></category>
		<category><![CDATA[Survival Horror]]></category>
		<guid isPermaLink="false">https://www.gamerscore.com.br/?p=58919</guid>

					<description><![CDATA[Resident Evil Requiem desembarca no GeForce NOW, trazendo survival horror com ray tracing. Celebre o 6º ano do serviço com mais 10 jogos!]]></description>
		
		
		
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